package org.applet.game.framework.event;

import java.awt.Event;

public class MouseAdapter implements MouseListener {

	@Override
	public boolean mouseClicked(Event e) {
		return true;
	}

	@Override
	public boolean mouseEntered(Event e) {
		return true;
	}

	@Override
	public boolean mouseExited(Event e) {
		return true;
	}

	@Override
	public boolean mouseDown(Event e) {
		return true;
	}

	@Override
	public boolean mouseReleased(Event e) {
		return true;
	}

	@Override
	public boolean mouseLeftClicked(Event e) {
		return true;
	}

	@Override
	public boolean mouseLeftPressed(Event e) {
		return true;
	}

	@Override
	public boolean mouseLeftReleased(Event e) {
		return true;
	}

	@Override
	public boolean mouseRightClicked(Event e) {
		return true;
	}

	@Override
	public boolean mouseRightPressed(Event e) {
		return true;
	}

	@Override
	public boolean mouseRightReleased(Event e) {
		return true;
	}

	@Override
	public boolean mouseMove(Event e) {
		return true;
	}

	@Override
	public boolean mouseDrag(Event e) {
		// TODO Auto-generated method stub
		return true;
	}

}
